﻿using System;

namespace GameFramework.net.msgserializer.impl
{
    public class JsonSeriallizer:MsgSerializer
    {
        public bool canSerialize(MsgSerializeType serializeType)
        {
            return MsgSerializeType.JSON== serializeType;
        }

        public byte[] Serialize(object msg)
        {
            throw new NotImplementedException();
        }

        public object Deserialize(byte[] msg, Type type)
        {
            throw new NotImplementedException();
        }
    }
}